overview
LAN cafes
regulation
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telecentres
Digital
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overview
This page considers cybercafes.
It covers -
There
is a separate note on telecentres
(aka telecottages or teleservice centres).
introduction
A cybercafe (aka an internet cafe or PC cafe) is a commercial
venue where members of the public can access the net for
a fee, usually per hour or minute. Some cafes offer unmetered
wireless access. The
venue will generally offer beverages and food. Declining
connectivity prices in Australia and in other advanced
economies mean that most cybercafes now often base their
revenue on retailing comestibles - and services such as
scanning and binding - rather than bytes.
Telecottages are more likely to be in rural locations,
often run on a voluntary basis (sometimes with government
support), may offer subsidised ICT training and are often
associated with other community facilities.
Internet kiosks - the public phone boxes of the 2000s
- are coin or card-operated devices that offer metered
access to the net.
Cybercafes and kiosks are located world-wide, although
they tend to cluster in major population centres and locations
such as airports.
One reporter comments that
there are thousands of internet cafés of all
shapes and sizes, all over the world from city centres
to small villages to the depths of the jungle and even
on remote mountains sides. From simple beginnings the
internet café concept has brought access and
communication to local people and travellers alike and
now it's hard to imagine life without them.
Uses of cybercafes vary. John Stewart's 2000 Cafematics:
the Cybercafe and the Community (PDF)
notes that cybercafes are social meeting points, with
many customers considering the atmosphere and opportunity
to be with friends an important reason for use. That is
consistent with the history of cafes, bars and other meeting
places.
Use by travellers is significant, with many people visiting
them when away from home or the office to access mail,
catch up with news or make travel arrangements. Some of
them are also used for multiplayer
games (with machines on the cafe's LAN or linked via
the net to players at another site).
history
The precursors of the cybercafe appeared in the early
1990s, typically as venues that featured personal computers
- sometimes coin-operated - allowing access to bulletin
boards. (Assertions that the "first cybercafe"
was opened in 1984 have not been substantiated.)
Cafe Cyberia, often claimed as the world's first cybercafe,
opened in London's West End in September 1994. Despite
expectations that it would advance online feminism, it
gained attention as a fashionable venue and supposedly
as "one of the only places in central London where
you could get a decent cup of coffee". That is perhaps
ironic, given the nastiness of the coffee available from
later cybercafes.
The simplicity of the model - connectivity, coffee, cake
and a cash register - saw adoption across the world, with
what is claimed as Australia's first cybercafe - Cybernet
- opening in Melbourne and Suba launched as the first
North American cybercafe during early 1995. By mid-1995
there appear to have been around 60 cybercafes operating
in Australia, North America and Europe. Around 350 telecottages
or 'teleservice centres' were in operation globally at
that time.
Growth reflected -
- the
internet boom, in particular
perceptions that being 'online' was an easy way for
entrepreneurs and investors to make money
- increased
availability and lower cost of connectivity
and personal computers
- increasing
media coverage and personal exposure
By
1997 there appear to be several thousand cybercafes across
the globe, most in North America (some estimates suggest
25% of the global total) and Western Europe. Some were
large-scale, with for example Stelios Haji-Ioannou of
the Easy cybercafe chain operating a 500 PC venue in New
York's Times Square.
Uptake in the 'South' - eg in Latin
America - has been slower, although scholars such
as Anikar Haseloff in the thoughtful 2005 Cybercafes
and their Potential as Community Development Tools in
India paper
suggest that their influence is potentially greater than
their numbers.
The number of cafes in the West may have declined since
a peak in the late 1990s, as more people went online at
home, cybercafes (particularly those with fixed rather
than wireless connections) ceased to be hip and operators
realised that many consumers were more interested in the
cafe than the cyber.
statistics
Statistics about the diffusion and current number of cybercafes
are problematical because of uncertainties in definition
and the absence of authoritative measurement mechanisms.
Government statistical agencies and commercial metrics
groups, for example, have not been collecting and publishing
national statistics about the number of cafes and their
equipment. Some online and print guides list venues that
no longer exist - or that merely no longer offer connectivity
- and thus do not offer accurate counts.
Figures about the number of customers and their use of
cafes and telecentres are even more uncertain, although
there appears to be significant regional variation (eg
in advanced economies more time is spent on game-playing
and by tourists checking email than at venues in emerging
economies).
John Stewart's small scale study of UK cybercafes commented
that
They
all have a regular customer base, with over 50% of customers
coming in at least once a month and many more regularly.
Users are very mixed, male and female, young and old,
although there is a marked bias toward younger people
using the cafes.
In practice the major counts of cybercafes have been provided
by online and print cybercafe and tourism guides. They
suggest that by late 1999 the global number of cybercafes
had grown to around 4,400, with estimates that between
20,000 and 200,000 cafes were operating in 2004. The latter
figure reflects claims of up to 50,000 cafes in India
and 110,000 in China (most, apparently, a single PC with
a slow dial-up connection).
culture and community
For some observers the importance of cybercafes and telecottages
has been community, both in bringing people together and
in introducing them to ICT.
Stewart for example comments that
If
the city is our home, then the cybercafe is becoming
an important part of our domestic life. Cybercafes bring
IT into real communities, allowing people to use and
learn about them in there own way.
and
more broadly that cybercafes
service and reflect the communication and information
needs of people living in a global society ... they
place this in a local context, providing a social space
and a convenient and hospitable location for technology
access: the 'human face' of the information society.
The cybercafe can act as a gateway or portal between
a local community, represented by individuals and formal
and informal groups, and on-line communities and individuals.
More
problematically he comments that cybercafes take
computers
and Internet outside the mainstream paradigm of individual
use and ownership. The dominant industry paradigm is
for individual ownership and or use of computers, communicating
in a 'virtual space' or community over a network. Use
of the cybercafe undermines this, as it is based on
people buying time to use the computer, not owning technology,
and sharing them in a public space, not in a private
space. They also favour the 'networkcentric' model of
information technology development: a virtual presence
on the network, though a Web page or e-mail account,
is more important than a physical presence, e.g. owning
a computer.
In
the West that notion has been challenged by the enthusiasm
with which consumers have adopted personal computers at
home, wireless computers (particularly among business
and undergraduate users) and - more broadly - mobile phones.
The latter point is explored in Perpetual Contact:
Mobile Communication, Private Talk, Public Performance
(Cambridge: Cambridge Uni Press 2002) edited by James
Katz & Mark Aakhus and the Messaging
profile elsewhere on this site.
Brendan Koerner took a less rosy view in 2002, claiming
that
The
proliferation of cybercafes in Nigeria can be linked
directly to the demand supplied by 419ers
[email fraudsters], who form the establishments' core
clientele. Walk into an Internet cafe in Lagos, and
chances are that a good percentage of the terminals
are occupied by men masquerading as Laurent Kabila's
long-lost son or as a rogue official at the Central
Bank of Nigeria. The wiring of Nigeria is being propelled
by 419—much as America's appetite for porn helped
shepherd the commercial Internet through its infancy.
It
has been claimed that around 25% of cybercafes in Peru
and other South American nations use machines that feature
keylogging software (installed by proprietors or otherwise).
By capturing keystrokes it is conceivable that someone
will be able to retrieve webmail passwords, the text of
email messages, travel and financial details.
the business of cyber
The cybercafe industry in the West has changed over the
past decade, reflecting the factors noted above. Three
models are apparent.
Some venues emphasise basic connectivity, in particular
for checking email. They are often oriented to backpackers
or other tourists, typically consisting of up to twenty
PCs. They often don't provide food; beverages may be on
a self-service basis (eg from a dispenser). The customer
base is transient.
A second model offers more extensive service, which may
include CD burning, scanning and printing. The type of
food and beverages on offer reflects the venue's location
and demographics, ranging from snacks to full meals. Particular
venues are used as 'offices away from home' rather than
merely points to collect/despatch mail.
A third model emphasises game-playing,
with connectivity centred on multi-player games between
users (typically male and under 25) located in that venue
and other venues. Such cybercafes implicitly discourage
casual email and business use. Their facilities are more
likely to feature machines with headphones or speakers.
The major development since 2000 has been diffusion of
wireless hot-spots, allowing consumers to access the net
without using someone else's machine. That is attractive
to cybercafe operators because it frees them from investments
in hardware and maintenance. T-Mobile, Pacific Century
Cyber Works and Telstra for example provide wireless access
in many Starbucks and Pacific Coffee venues in Hong Kong,
the US and Australia. Telstra announced a wireless alliance
with McDonalds in 2004, suggesting that its hotspots
will
make checking email, surfing the web, watching streaming
video and listening to the latest top 10 songs as easy
as ordering a Big Mac.
The
International Association of Cybercafes (IAC)
claims - for us unpersuasively - that
cybercafes
provide the best way to learn about the Internet because
the staff of the cybercafe is available to teach and
guide the public. The cybercafe also is a great way
to get Internet access for home or business use because
there is a physical place to go for the answers, not
just a dreaded phone call for tech support. Many companies
have recognized the cybercafe as the perfect means to
sell their products. Customers to cybercafes get a chance
to use computer software and hardware before they make
a purchasing decision. By using these products before
they buy, consumers have the ability to make an educated
decision in the purchasing process. In many cases these
products are available for purchase at the cybercafe
either at the store itself or via an on-line storefront.
Cybercafes offer services that are not available anywhere
else because they feature advanced technologies that
are either too expensive to afford or are not available
in residential areas.
Virginia
Heffernan, on a slow news day in November 2008, informed
readers of the New York Times about
the
musty business model of the Internet cafe, allowing
patrons to rent time on its computers. Web2Zone was
even named "Best Internet Cafe" by The
New York Press, though that honor takes on a slightly
different hue when you realize that the category has
been facing obsolescence for more than a decade. Most
recently, the rattiest old cybercafes in Queens have
been shut down, following too-frequent fights among
hotheaded video-game patrons. And the once-glamorous
@Cafe in Manhattan was already boarded up by 1998! "The
notion of a cybercafe — a place for Net surfers
to socialize on a tide of gourmet coffee — is
at odds with how most people want to use computers,
even in their leisure time", Michel Marriott observed
that year in The New York Times. "Those
who Web surf, read e-mail, write or program or do just
about anything else on a computer often do so in solitude."
Today, with superpowered handhelds, we imagine digital
life as something that no longer requires devoted surfaces,
mouse pads or uninterrupted stretches of time.
the Australian industry
The shape of the Australian industry is uncertain. In
contrast to parts of Europe there have been no major chains
of cybercafes. (Stelios Haji-Ioannou's chain in the UK
for example encompassed over 70 outlets at its height.)
Most venues appear to have been established in isolation
- it is rare to find more than three venues under common
ownership - and few offer more than 20 devices for accessing
the net.
Low entry costs, inconsistent demand away from particular
locations - notably tourist strips - and entertainment
economics mean that the industry has been volatile. The
life of many venues is short; the 'survivors' have emphasised
food or game-playing ... or simply accepted low revenues.
A note about wireless access in Australia and New Zealand
is here.
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